llDie
LSLvoid llDie()
Delete the object which holds the script.
Takes no parameters.
Energy
10
The Linden Scripting Library — what every SL-compatible grid provides.
More in LSL
string llGetScriptName()
vector llGroundNormal(vector offset)
vector llGetSunDirection()
void llLinkAdjustSoundVolume(integer linknumber, float volume)
void llRemoveVehicleFlags(integer flags)
vector llRot2Up(rotation r)
void llSetSoundQueueing(integer queue)
string llGetAnimationOverride(string anim_state)