llLookAt
LSLvoid llLookAt(vector target, float strength, float damping)
Cause object name to point its forward axis towards Target, at a force controlled by Strength and Damping.\ Good Strength values are around half the mass of the object and good Damping values are less than 1/10th of the Strength.\ Asymmetrical shapes require smaller Damping. A Strength of 0.0 cancels the look at.
Parameters
| Type | Name |
|---|---|
| vector | target |
| float | strength |
| float | damping |
The Linden Scripting Library — what every SL-compatible grid provides.