llMakeFountain
LSLvoid llMakeFountain(integer particles, float scale, float vel, float lifetime, float arc, integer bounce, string texture, vector offset, float bounce_offset)
Make a fountain of particles. Deprecated: Use llParticleSystem instead.\ Make a fountain of particles using texture from the objects inventory. Deprecated: Use llParticleSystem instead.
Parameters
| Type | Name |
|---|---|
| integer | particles |
| float | scale |
| float | vel |
| float | lifetime |
| float | arc |
| integer | bounce |
| string | texture |
| vector | offset |
| float | bounce_offset |
Sleeps
0.1s
Energy
10
The Linden Scripting Library — what every SL-compatible grid provides.
More in LSL
key llGetLandOwnerAt(vector pos)
list llGetPhysicsMaterial()
list llGetAnimationList(key id)
integer llDetectedGroup(integer number)
void llTargetedEmail(integer target, string subject, string message)
void llLoopSoundSlave(string sound, float volume)
void llSetAnimationOverride(string animState, string anim)
float llGetTime()