osSetInertia
OSSLvoid osSetInertia(float mass, vector centerOfMass, vector principalInertiaScaled, rotation rot)
Allows creators to set the major physics dynamic proprieties, replacing the values estimated from the linkset parts. Call osClearInertia to undo.
Parameters
| Type | Name |
|---|---|
| float | mass |
| vector | centerOfMass |
| vector | principalInertiaScaled |
| rotation | rot |
Energy
10
OpenSimulator extensions. Some are gated by threat level and a region may refuse them.
More in OSSL
list osGetNumberOfAttachments(key avatar, list attachmentPoints)
void osForceDropAttachment()
vector osSlerp(vector a, vector b, float amount)
list osGetInventoryNames(integer type)
float osGetCurrentSunHour()
void osNpcStand(key npc)
integer osClearObjectAnimations()
void osSetContentType(key id, string type)